package game.ui.hud
{
	import flash.events.*;
	import flash.text.*;
	import game.actor.*;
	import game.messages.abilities.*;
	import game.store.*;
	import game.ui.controls.*;
	import game.ui.core.*;
	import game.ui.data.*;
	import game.ui.events.*;
	import game.ui.layouts.*;
	
	public class RxSkillsPanel extends RxGamePanel
	{
		private var m_platinumDisplay:RxNumberDisplay;
		private var m_pointsDisplay:RxNumberDisplay;
		private var m_resetSkillsButton:RxRectangularButton;
		private var m_tooltip:RxSkillPanelTooltip;
		private var m_highlightedRenderer:RxSkillListItem;
		private var m_skillTabs:RxDataGrid;
		private var m_treeGrid:RxDataGrid;
		private var m_firstTreeLabel:RxTextLabel;
		private var m_secondTreeLabel:RxTextLabel;
		private var m_resetAlert:RxAlert;
		private static const PANEL_WIDTH:int = 806;
		private static const PANEL_HEIGHT:int = 640;
		private static var s_telemetrySessionId:uint = 0;
		
		public function RxSkillsPanel()
		{
			//super(RxGamePanelIds.SKILLS);
			width = PANEL_WIDTH;
			height = PANEL_HEIGHT;
			graphics.beginFill(0, 0);
			graphics.drawRect(0, 0, width, height);
			graphics.endFill();
			//this.CreateChildren();
			InvalidateDisplayState();
		}
	}
}